This could be a part, face, or Mate connector. Start from a specified entity parallel to the extruded entity's sketch plane. Start from a specified distance (as entered in the Depth field). Check this option to offset the extrusion a set distance from the sketch plane. For example, a line perpendicular to the sketch or a mate connector Z axis: Check this option to extrude directionally along an axis. Specify whether to switch to the opposite direction, optional, To specify a distance for the extrude to fall short of the part, face, vertex, or next entity by the specified distance. With Up to face, Up to part (or surface), and Up to vertex, checking Up to next, Up to Face, Up to part (includes surfaces), and Up to vertex all support extruding with an offset in one or two directions, indicated by the single and double arrows in the example below: Once a Mate connector is selected, click the Mate connector icon in the dialog field (outlined in blue below) to open a dialog with which to edit the Mate connector: In order to select inferred Mate connectors. Up to a selected point (vertex) or mate connector (inferred or existing). Up to the next part or surface encountered in the specified direction. Up to the infinite face underlying the selected face or plane. If it doesn’t completely terminate, then the Extrude fails. Up to the next face or faces encountered in the specified direction. To a specified distance (as entered in the Depth field). Select Faces and sketch regions to extrude.Leave material only where intersections exist. Create material added to the existing material. Create new material that results in a new part. Onshape remembers the selection (Solid, Surface, or Thin) and opens the dialog with the last selected option in subsequent operations. Symmetric is only available for Blind and Through all end types.Īlternately, instead of using the Symmetric option, check Second end position to specify the opposing end position so its depth is different from the primary depth.Ĭheck Draft to create an automatic draft during the Extrude operation with the sketch plane as the neutral plane, and specify the number of degrees for the draft.Ĭlick the checkmark to accept the new Extrude feature. Click the arrow to flip the Starting offset in the opposite direction.Ĭheck Symmetric to extrude out from both sides of the selected plane. You can set the offset blindly, or from an Entity. Click the arrow to extrude in the opposite direction.Įnter a depth measurement in the dialog, or use the manipulator arrow to add depth to the sketch.Ĭheck Direction and select an axis or Mate connector to specify an extrude direction.Ĭheck Starting offset to move the starting point of the extrude a specific depth from the sketch plane. Select the End type: Blind, Up to next, Up to face, Up to part, Up to vertex, or Through all. Select the extrusion result type: New, Add, Remove, or Intersect. Then select the sketch profile in the graphics area. Ensure Solid is selected for the extrude type. To create a solid, first create a sketch profile.Ĭlick the Extrude feature tool on the Part Studio toolbar. Create a new part or surface or modify an existing one by adding or removing material, or intersecting parts in its path. The Extrude feature allows you to add depth to a selected region or planar face along a straight path.
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